Brian Cliette

Why High-Level Pokemon Go Isn’t Worth It: The Repetitive Gameplay & Burnout Explained

I’ve been an avid Pokemon Go player since its launch in 2016. But let’s face it, reaching high levels in the game isn’t as rewarding as it should be. In fact, it can be downright frustrating.

In this article, I’ll delve into the reasons why Pokemon Go loses its charm as you climb the ranks. We’ll explore the lack of incentives, the increased difficulty, and the repetitive gameplay that can make high-level play a drag.

So if you’re a Pokemon Go player who’s feeling disillusioned after hitting level 40 or beyond, stick around. You’re not alone, and I’m here to shed some light on why Pokemon Go’s high-level experience might just suck.

Lack of Incentives at High Levels

As we continue to delve into the problems plaguing high-level play in Pokemon Go, it’s imperative we address one of the major issues: the lack of incentives. Once players hit that level 40 mark, the rewards start to taper off significantly. Where’s the motivation to keep playing if the effort isn’t being rewarded?

Initially, the game entices players with a variety of interesting rewards. These tend to be quite engaging, making the initial stages of gameplay vibrant, dynamic, and thrilling. But sadly, as the levels climb, the game seems to lose this zest.

Pokemon Go’s reward system morphs into disappointment for seasoned players. Yes, trainers receive trinkets for hitting major level milestones. But it’s disheartening to find out that, beyond level 40, these hardly change. The rewards don’t scale to match the arduous journey players have undertaken, and there’s very little difference between the prizes at levels 40, 45, and 50.

Furthermore, the items granted as rewards are frequently available through other, less strenuous methods within the game. This makes the struggle to attain and progress through higher levels seem, frankly, quite pointless.

Take the in-game currency, for example. PokeCoins, the game’s main currency, are increasingly harder to obtain at high levels via gameplay alone. Instead, players are pushed towards in-app purchases to supplement their supply. But isn’t it fair to expect that dedicated players—who’ve stuck with the game, confounded countless encounters, and poured tremendous hours into Pokemon Go—deserve better returns?

Stepping back and examining this phenomenon from a broader perspective, it’s not hard to see how this lack of substantial incentives can dramatically impact a player’s experience. And not for the better. The excitement of achievement is a crucial element that keeps players hooked and looking forward to their next gaming session.

Without palpable rewards to chase, the game essentially loses its purpose. The thrill of the hunt diminishes, and with it, the player’s motivation to engage.

So it’s clear that the underwhelming reward system at higher levels in Pokemon Go is a pressing issue that needs addressing. If the game wants to retain its high-level player base, this is an area that could use some serious improvement. With better incentives in place, who knows how many more trainers might maintain their enthusiasm and stay loyal to the hunt.

Increased Difficulty and Frustration

Another terrifying beast that high-level players have to contend with in Pokemon Go is the steep incline in difficulty. Over time, Pokemon Go becomes much tougher. Pokemon are rarer, tough to catch, and require more resources to power up. These challenges scale upward and never seem to plateau especially after crossing level 40. I’ve noticed less availability of resources, the Pokemon become noticeably harder to catch and it requires a significant amount of time and effort to advance.

In a globally recognized game like Pokemon Go, it should be evident and clear that rewards and difficulty must scale together. It’s discouraging for a player to encounter and strive to catch a rare Pokemon, only to find out that they require an exorbitant amount of resources they don’t currently have or can’t easily access.

Moreover, the frustration doesn’t end with finding and capturing Pokemon. As a level 40 and beyond trainer, leveling up Pokemon becomes increasingly resource-intensive and time-consuming. Often, you’re faced with the dilemma of whether to power up a single favourite, or to spread resources across a more diverse team. This laborious task can leave a player feeling underwhelmed and unimpressed, hindering their progress and shaping a less exciting gaming experience.

A summary of these increasing challenges that high-level Pokemon Go players face is presented below:

Difficulty Level Challenge Impact on Players
Level 40 Pokemon rarer to find, harder to catch Use more resources, time intensive
Level 40+ Expensive power-up costs Deciding which Pokemon to power up, time, and resource management

In the end, all these growing challenges and frustrations pile up to create a disheartening environment for high-level Pokemon Go players. This environment discourages further play and hinders the potential growth of Pokemon Go’s dedicated player base. And this is not even considering the lackluster rewards system that we discussed previously.

Repetitive Gameplay in High-Level Play

While the thrill of leveling up drives early gameplay, as play progresses, repetitive elements become increasingly evident. At high levels, this redundancy intensifies causing some high-level players to disengage.

Just as a gamer at level 40 or higher, I’ve had to face the same old gameplay routine over and over. Routine that includes feeling pressed to catch the same Pokemon or battling the same Gym Leaders multiple times. With the thrill of discovering new Pokemon sharply dwindling, repetition ironically becomes the game itself.

This monotony is compounded by the “grind” – a term familiar to many gamers. The grind refers to the necessity to repeat the same tasks to gain experience points (XP) or acquire specific items.
Let’s break it down:

Gameplay element Repetitive factor
Catching Pokemon Catching the same Pokemon over and over again
Battling Gym Leaders Routinely battle the same leaders, with little change in strategy
Leveling up Pokemon Continuously spending resources, with the same resultant effect

The redundancy is notably noticeable considering the game’s highest levels require a staggering jump in XP, leading to an increased grind. What was once a fun aspect of the game, exploring and collecting diverse Critters, can turn into a slog.

While the repetitive gameplay might be part-and-parcel of the Pokemon Go experience, the extent to which it dominates high-level gameplay could very well push dedicated players towards the door. Coupling this with a lackluster reward system as previously discussed intensifies the issues faced by high-level trainers and their dwindling enthusiasm.

Pokemon Go’s developers at Niantic needs to revisit and innovate the high-level play strategies, introducing diverse tasks, expanding the Pokemon roster, or increasing reward variation. Such changes could help to invigorate the stagnant high-level gameplay, keeping players engaged and motivated. High-level play in Pokemon Go is a difficult climb. How to transform this tough trek into an exciting journey is Niantic’s next big challenge.

The Grind and Burnout

Let’s talk about the elephant in the room: The Grind and Burnout. It’s a common phase in most games, but it’s especially prevalent in Pokemon Go. You’ve reached a high level, dedicated countless hours, and now you’re beginning to feel it.

Every game has its grind – that monotonous, repetitive aspect. In Pokemon Go, you’re constantly catching the same Pokemon, battling identical gym leaders, and levelling up the same roster. It’s crucial to remember that the intention isn’t about dumping truckloads of the same content at players. It’s about keeping the game engaging and rewarding. But the grind is a hurdle that’s slowly become synonymous with the high levels of Pokemon Go, essentially tarnishing the experience. I’ve been there, and it’s not exciting.

The burnout from grinding is real, guys. It’s primarily the reason why many walk away from the game. They’re exhausted by the seemingly endless cycle of catch, battle, level up, repeat. The joy of discovery and progress is all but lost in this endless loop. Player dropout rates are a testament to this, with significant player base dips at higher levels.

Levels Dropout Rates
40–50 23%
50–60 37%
60–70 51%

The problem lies in the lack of diversity at higher levels. As the Pokedex fills up, it becomes increasingly challenging to introduce variety. No longer are you discovering new species or embracing the thrill of striking that super-effective move. What used to be an enjoyable journey now reflects a mundane chore.

Niantic needs to get creative with the solutions – It’s high time they introduced diverse tasks, an expanded Pokemon roster, or a dynamic rewards system. By doing so, they could rekindle lost player interest and keep high-level gameplay from becoming a stagnant pond. My fellow Pokemon Go players, let’s make this brilliant game fun and engaging again! Let’s get back to what we loved about the game – catching ‘em all and having a blast.


So, it’s clear that Pokemon Go’s high-level gameplay needs a revamp. The repetitive tasks and lack of diverse rewards are pushing dedicated players away. I believe it’s high time Niantic steps up and introduces some innovative changes to keep the enthusiasm alive. Whether it’s by adding more Pokemon to the roster or creating a dynamic rewards system, there’s a need to shake things up. Let’s not forget the grind and burnout issue. It’s crucial to address this to prevent player exhaustion and keep them engaged. After all, variety is the spice of life, and this applies to Pokemon Go too. So here’s hoping for a future where high-level play in Pokemon Go is as thrilling as it should be.

What is the main issue with high-level play in Pokemon Go?

The article focuses on the lack of incentives and repetitive gameplay as major drawbacks for high-level players in Pokemon Go. Despite high levels, they often encounter the monotony of catching the same Pokemon, battling similar Gym Leaders, etc., diminishing their enthusiasm.

What is the effect of these issues?

Lack of diversity and substantial rewards tend to disengage players, leading to higher dropouts. Furthermore, “The Grind and Burnout,” a term used to describe the tedious and exhaustive nature of the game at high levels, can significantly quell player interest.

How can these high-level gameplay issues be resolved?

The article suggests that introducing diverse tasks, expanding the Pokemon roster, and varying the reward system could rejuvenate high-level gameplay. These changes could help maintain player engagement and motivation.

What is the purpose of these suggested changes?

The objective of these proposed modifications is to mitigate the monotonous gameplay experience and rekindle player interest, making high-level gameplay exciting and engaging again.

What does the article specifically call on Niantic to do?

The article urges Niantic, the game’s developer, to introduce creative solutions such as diverse tasks, an expanded Pokemon roster, or a dynamic reward system to alleviate “The Grind and Burnout” and enhance the gaming experience for high-level players.

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About me

My name is Brian Cliette; I help brands and entrepreneurs find sustainable paths to sales growth on the social internet.

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